Metasequoia Document Format Text Ver 1.0 Scene { pos -0.0000 -0.0000 1327.5811 lookat -73.3943 0.0946 272.2029 head -0.5236 pich 0.5236 ortho 0 zoom2 2.3644 amb 0.250 0.250 0.250 } Material 1 { "Default" shader(3) col(0.698 0.698 0.698 1.000) dif(0.698) amb(0.698) emi(0.000) spc(0.000) power(5.00) } Object "Box01" { visible 15 locking 0 shading 1 facet 59.5 color 0.898 0.498 0.698 color_type 0 vertex 8 { -73.2341 0.0000 273.0988 -73.5544 0.0000 273.0988 -73.2341 0.0000 271.3069 -73.5544 0.0000 271.3069 -73.2341 0.1893 273.0988 -73.5544 0.1893 273.0988 -73.2341 0.1893 271.3069 -73.5544 0.1893 271.3069 } face 12 { 3 V(0 2 3) M(0) 3 V(3 1 0) M(0) 3 V(4 5 7) M(0) 3 V(7 6 4) M(0) 3 V(0 1 5) M(0) 3 V(5 4 0) M(0) 3 V(1 3 7) M(0) 3 V(7 5 1) M(0) 3 V(3 2 6) M(0) 3 V(6 7 3) M(0) 3 V(2 0 4) M(0) 3 V(4 6 2) M(0) } } Eof